This is part of the CGMA Masterclass for the Art of Lighting for Games. This particular shot was made with the purpose to recreate a frame from Black Panther to introduce the students to marketing/cinematic lighting.
This shot was create using the Unreal Engine 5.2 version with Lumen and SSAO enabled. I've used for this particular scene my own Advanced Character Lighting blueprint I've made for the Unreal Engine marketplace to push the quality and the lighting samples within the same.